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Free
About
Challenge yourself to use the correct hand pose as quickly as possible to deflect or destroy incoming elemental enemies. Non-stop action!
Release notes
Our concept challenges users to choose the correct hand pose as quickly as possible to deflect or destroy incoming elemental enemies. We use fluid transitions between multiple hand poses as part of a rapid interaction cycle to enhance immersion (and fun!). Alternating hand poses modulate the interaction and cycle between interaction modes. Elementals (fire, water, earth, air, and lightning) spawn continuously and move towards the Lightwear. Users select a hand pose corresponding to the element that will counteract the elemental, in order to fire projectiles from either hand. Different hand poses fire different elements. Use of the counteracting projectile destroys the elemental, use of an incorrect projectile spawns additional elementals. Rapidly cycling hand poses modulates the effect of the projectile interaction. Dual handed poses enable the user to physically push elementals away from the user location or to change interaction mode and pause the experience. In pause mode the single finger hand pose enables users to touch an object and reveal content within it, and alternatively it enables the user to continue or exit the experience. Combined, these dynamics induce user movement in the physical and virtual space and fluid transitions between multiple hand poses, resulting in non-stop action and enhanced immersion.
Details
Rating
Everyone
Category
Games
Entertainment
Links
Size
173 MB